Master of desaster (2013 — Present)
Working as a 1337-code freelancer and creative technologist.
Owner (1996 — Present)
Co-founder of the current SPiN AG Regensburg
Interactive software for the Sanhua-booth during Chillventa 2016 using touch screens and sensors.
Audiovisual installation (2016)
Mandala — An ambisonic space, creating structure from noise.
Freelancer (2015 — 2016)
iPhone app to support the workflow in adidas stores around the world.
iPhone app to support scouting for new talents.
Audiovisual installation (2015)
Pilgrim — Visualising a 1300km journey through Japan.
- unity 3d
Freelancer (2014 — 2015)
Designing and coding a framework in Actionscript which can be used to quickly develop multimedia applications with realtime communication support, asset handling and syncing from several remote services. Part of my job also was to support developers using this framework and help building interactive applications on custom hardware. The framework will be used at SharafDG’s flagship store in Dubai.
Interactive installation in collaboration with Martin Nothhelfter and Alexander Peters.
iPad App used to collect receipts which are sent directly to the tax accountant.
Prototype hardware design concept.
Interactive installation in collaboration with Martin Pesold and Markus Guentner.
iPad app used to collect medical data in the adidas athlete service center.
Browserbased internet connection speed tester.
Senior Software Developer (2011 — 2013)
Coding prototypes, technical consulting and some technical lead.
Team leader and lead software developer (2008 — 2011)
Team leader and lead software developer at SPiN AG Regensburg for the project “freggers.de — The free 3D chat and game world”.
Software developer (1996 — 2008)
Developer at SPiN AG Regensburg at the project “spin.de — die Community”.
SKILLS & EXPERTISE